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Diffstat (limited to 'windows/All.vcxproj')
-rw-r--r--windows/All.vcxproj425
1 files changed, 425 insertions, 0 deletions
diff --git a/windows/All.vcxproj b/windows/All.vcxproj
new file mode 100644
index 00000000..0d5bf13d
--- /dev/null
+++ b/windows/All.vcxproj
@@ -0,0 +1,425 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug-contrib|Win32">
+ <Configuration>Debug-contrib</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug-contrib|x64">
+ <Configuration>Debug-contrib</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug-cups|Win32">
+ <Configuration>Debug-cups</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug-cups|x64">
+ <Configuration>Debug-cups</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="DebugXP|Win32">
+ <Configuration>DebugXP</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="DebugXP|x64">
+ <Configuration>DebugXP</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="MementoXP|Win32">
+ <Configuration>MementoXP</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="MementoXP|x64">
+ <Configuration>MementoXP</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Memento|Win32">
+ <Configuration>Memento</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Memento|x64">
+ <Configuration>Memento</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Profile|Win32">
+ <Configuration>Profile</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Profile|x64">
+ <Configuration>Profile</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release-contrib|Win32">
+ <Configuration>Release-contrib</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release-contrib|x64">
+ <Configuration>Release-contrib</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="ReleaseXP|Win32">
+ <Configuration>ReleaseXP</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="ReleaseXP|x64">
+ <Configuration>ReleaseXP</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{98351FEF-0032-457C-B9D9-D6B68A829386}</ProjectGuid>
+ <RootNamespace>ghostscript</RootNamespace>
+ <Keyword>MakeFileProj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v142</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'" Label="Configuration">
+ <ConfigurationType>Makefile</ConfigurationType>
+ <PlatformToolset>v141_xp</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>16.0.29511.113</_ProjectFileVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>debugobj\</OutDir>
+ <IntDir>debugobj\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'">
+ <OutDir>debugobjxp\</OutDir>
+ <IntDir>debugobjxp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>debugobj64\</OutDir>
+ <IntDir>debugobj64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'">
+ <OutDir>debugobj64xp\</OutDir>
+ <IntDir>debugobj64xp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>obj\</OutDir>
+ <IntDir>obj\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'">
+ <OutDir>objxp\</OutDir>
+ <IntDir>objxp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\binxp\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>obj64\</OutDir>
+ <IntDir>obj64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'">
+ <OutDir>obj64xp\</OutDir>
+ <IntDir>obj64xp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\binxp\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
+ <OutDir>profobj\</OutDir>
+ <IntDir>profobj\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= profileclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\profbin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
+ <OutDir>profobj64\</OutDir>
+ <IntDir>profobj64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\profbin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'">
+ <OutDir>memobj\</OutDir>
+ <IntDir>memobj\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\membin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'">
+ <OutDir>memobjxp\</OutDir>
+ <IntDir>memobjxp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\membinxp\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'">
+ <OutDir>memobj64\</OutDir>
+ <IntDir>memobj64\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\membin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'">
+ <OutDir>memobj64xp\</OutDir>
+ <IntDir>memobj64xp\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\membinxp\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'">
+ <OutDir>$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'">
+ <OutDir>$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(Platform)\$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'">
+ <OutDir>$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'">
+ <OutDir>$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(Platform)\$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'">
+ <OutDir>$(Configuration)\</OutDir>
+ <IntDir>$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'">
+ <OutDir>$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(Platform)\$(Configuration)\</IntDir>
+ <NMakeBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine>cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine>
+ <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput>
+ <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+ </PropertyGroup>
+ <ItemDefinitionGroup>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>