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author | Michael Sterrett <mr_bones_@gentoo.org> | 2016-06-07 13:30:41 -0400 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2016-06-07 18:27:31 -0400 |
commit | 3cec74eff10afc13f2ce888a161ba486b245f520 (patch) | |
tree | 5d25aec8c088924a72cbf1792b457944d08c1698 /games-fps/doomsday | |
parent | games-board/goatee-gtk: clean old (diff) | |
download | gentoo-3cec74eff10afc13f2ce888a161ba486b245f520.tar.gz gentoo-3cec74eff10afc13f2ce888a161ba486b245f520.tar.bz2 gentoo-3cec74eff10afc13f2ce888a161ba486b245f520.zip |
games-fps/doomsday: clean old
Package-Manager: portage-2.2.28
Diffstat (limited to 'games-fps/doomsday')
-rw-r--r-- | games-fps/doomsday/Manifest | 1 | ||||
-rw-r--r-- | games-fps/doomsday/doomsday-1.15.7.ebuild | 183 | ||||
-rw-r--r-- | games-fps/doomsday/files/doomsday-1.9.8-2to3.patch | 309 | ||||
-rw-r--r-- | games-fps/doomsday/files/doomsday-1.9.8-openal-64bit-fix.patch | 34 | ||||
-rw-r--r-- | games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch | 158 | ||||
-rw-r--r-- | games-fps/doomsday/files/wrapper | 6 |
6 files changed, 0 insertions, 691 deletions
diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest index e31f819a7406..4f4d2c4aafa9 100644 --- a/games-fps/doomsday/Manifest +++ b/games-fps/doomsday/Manifest @@ -1,3 +1,2 @@ DIST doomsday-1.14.5.tar.gz 14081857 SHA256 019cd0cf89e69d80cd8f6fbbd3e3fd57b8ae4d0bcdf4285e8a71caad9f46417e SHA512 f8ecf7d213ab57081858226ab4078fcf8f250271be19a3ce5883c01e53c43b5c0e7afc16085703fe19c0cbccb795c7fd1b651e3efb8a8e854160131c6374cd9a WHIRLPOOL 2351129c6dba951ca4975e6f6e92d78c75ad3e8f9648e9129a9f5a3a22c295b25c4fdb87d5208b2d3fe9c0af94c4ff968730929fbc645da9171018a672cfc60e -DIST doomsday-stable-1.15.7.tar.gz 52055761 SHA256 9d833e458e72df7723b7a1b209cc53dc868d070ce7912a53c8c7887b1df933f3 SHA512 8b0ea09a46d88dd7bb8213878401d0eccca960ac08da1b77fb359f92b9a519b3e474007c5e0a42dd44684e909be529710be52b8fabbf62975536a99385fc4d66 WHIRLPOOL 78d40bb932072e2f3380f0a64f807d251ea64efe8e5eca0c7a3360b43be51988ea2b06264a7f7bd1c89e15c4d330dcba4a0c57b612f399a0e15c2c4567d14601 DIST doomsday-stable-1.15.8.tar.gz 52054238 SHA256 4c7b1dfdb7f0a44257f47322fe58fd1befba8dac10f44594e1be5dac582f43bf SHA512 6d1b86c6e364cbd043b0714eb351113c8bbaf98daddde1bf615fe663c15a763e26d3e478d1adeb6d8a75ed4c89a5a19f3a891e12ea5937ff2fc54b84118f642c WHIRLPOOL 0f660a430c4b036c92d02f5f84be16fb658b4963bcd694ca2cc92476218afcea367c7ff9d159b9cb63d753d5d10b443dbfdc0684c2c28ce78217d92764f7bdb5 diff --git a/games-fps/doomsday/doomsday-1.15.7.ebuild b/games-fps/doomsday/doomsday-1.15.7.ebuild deleted file mode 100644 index 6e05e09380e6..000000000000 --- a/games-fps/doomsday/doomsday-1.15.7.ebuild +++ /dev/null @@ -1,183 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Id$ - -# TODO: fmod support broken (deng_fmod) - -EAPI=5 -PYTHON_COMPAT=( python2_7 ) -inherit python-r1 eutils qmake-utils games - -DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" -HOMEPAGE="http://www.dengine.net/" -SRC_URI="mirror://sourceforge/deng/Doomsday%20Engine/${PV}/${PN}-stable-${PV}.tar.gz" - -LICENSE="GPL-3+ LGPL-3+" -SLOT="0" -KEYWORDS="amd64 ~x86" -IUSE="dedicated fluidsynth openal snowberry +doom demo freedoom heretic hexen resources tools" -# we need python at build time, so -# snowberry? ( ${PYTHON_REQUIRED_USE} ) -# could break the build -REQUIRED_USE="${PYTHON_REQUIRED_USE} - demo? ( doom ) freedoom? ( doom ) resources? ( doom )" - -DEPEND=" - dev-qt/qtnetwork:5 - dev-qt/qtopengl:5 - dev-qt/qtwidgets:5 - dev-qt/qtx11extras:5 - dev-qt/qtgui:5 - dev-qt/qtcore:5 - net-misc/curl - sys-libs/zlib - media-libs/assimp - !dedicated? ( - media-libs/libsdl2[joystick,sound] - media-libs/sdl2-mixer - media-libs/libpng:0 - virtual/opengl - virtual/glu - x11-libs/libX11 - x11-libs/libXrandr - x11-libs/libXxf86vm - ) - fluidsynth? ( media-sound/fluidsynth ) - openal? ( media-libs/openal ) - tools? ( sys-libs/ncurses:0 )" -RDEPEND="${DEPEND} - !dedicated? ( - snowberry? ( - ${PYTHON_DEPS} - dev-lang/python-exec:2[${PYTHON_USEDEP}] - dev-python/wxpython[${PYTHON_USEDEP}] - ) - )" -DEPEND="${DEPEND} - ${PYTHON_DEPS} - virtual/pkgconfig" -PDEPEND=" - !dedicated? ( - demo? ( games-fps/doom-data ) - freedoom? ( games-fps/freedoom ) - resources? ( games-fps/doomsday-resources ) - )" - -S=${WORKDIR}/${PN}-stable-${PV}/${PN} - -pkg_setup() { - games_pkg_setup - python_setup -} - -src_prepare() { - sed -i \ - -e '/readme.path/s#$$PREFIX#/usr#' \ - client/client.pro server/server.pro || die - - sed -i \ - -e "/DENG_BASE_DIR =/s:\$\$PREFIX/share:${GAMES_DATADIR}:" \ - config_unix.pri || die - - { - echo "CONFIG += nostrip" - echo "PREFIX=${GAMES_PREFIX}" - - if use dedicated ; then - echo "CONFIG += deng_noclient" - echo "CONFIG += deng_nosnowberry" - else - echo "CONFIG += deng_$(usex snowberry '' no)snowberry" - fi - - use fluidsynth && echo "CONFIG += deng_fluidsynth" - - use tools || echo "CONFIG += deng_notools" - - use openal && echo "CONFIG += deng_openal" - true - - } > config_user.pri || die -} - -#Usage: doom_make_wrapper <name> <game> <icon> <desktop entry title> [args] -doom_make_wrapper() { - local name=$1 game=$2 icon=$3 de_title=$4 - shift 4 - games_make_wrapper $name "doomsday -game ${game} $@" - make_desktop_entry $name "${de_title}" ${icon} -} - -src_configure() { - eqmake5 doomsday.pro -} - -src_install() { - emake INSTALL_ROOT="${D}" install - dodoc "${S}"/../README.md - - mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die - dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom - - if use !dedicated ; then - if use snowberry ; then - python_replicate_script "${D}"/"${GAMES_BINDIR}"/launch-doomsday - - installmodules() { - # relocate snowberry module directory recursively into site-packages - python_domodule "${D}/${GAMES_DATADIR}"/${PN}/snowberry - # hack around improper path handling - sed -i \ - -e "s:os.chdir.*$:os.chdir('$(python_get_sitedir)/snowberry'):" \ - "${D%/}$(python_get_scriptdir)"/launch-doomsday || die - } - python_foreach_impl installmodules - # remove old module dir - rm -r "${D}/${GAMES_DATADIR}"/${PN}/snowberry || die - - make_desktop_entry launch-doomsday "Snowberry DoomsDay" snowberry - doicon ../snowberry/graphics/snowberry.png - fi - - if use doom; then - local res_arg - - if use resources; then - res_arg="-def \"${GAMES_DATADIR}\"/${PN}/defs/jdoom/jDRP.ded" - fi - - doicon ../snowberry/graphics/orb-doom.png - doom_make_wrapper jdoom doom1 orb-doom "DoomsDay Engine: Doom 1" "${res_arg}" - elog "Created jdoom launcher. To play Doom place your doom.wad to" - elog "\"${GAMES_DATADIR}\"/doom-data" - elog - - if use demo; then - doom_make_wrapper jdoom-demo doom1-share orb-doom "DoomsDay Engine: Doom 1 Demo" \ - "-iwad \"${GAMES_DATADIR}\"/doom-data/doom1.wad ${res_arg}" - fi - if use freedoom; then - doom_make_wrapper jdoom-freedoom doom1-share orb-doom "DoomsDay Engine: FreeDoom" \ - "-iwad \"${GAMES_DATADIR}\"/doom-data/freedoom/doom1.wad" - fi - fi - if use hexen; then - doicon ../snowberry/graphics/orb-hexen.png - doom_make_wrapper jhexen hexen orb-hexen "DoomsDay Engine: Hexen" - - elog "Created jhexen launcher. To play Hexen place your hexen.wad to" - elog "\"${GAMES_DATADIR}\"/${PN}/data/jhexen" - elog - fi - if use heretic; then - doicon ../snowberry/graphics/orb-heretic.png - doom_make_wrapper jheretic heretic orb-heretic "DoomsDay Engine: Heretic" - - elog "Created jheretic launcher. To play Heretic place your heretic.wad to" - elog "\"${GAMES_DATADIR}\"/${PN}/data/jheretic" - elog - fi - fi - - prepgamesdirs -} diff --git a/games-fps/doomsday/files/doomsday-1.9.8-2to3.patch b/games-fps/doomsday/files/doomsday-1.9.8-2to3.patch deleted file mode 100644 index 62b4db2627ec..000000000000 --- a/games-fps/doomsday/files/doomsday-1.9.8-2to3.patch +++ /dev/null @@ -1,309 +0,0 @@ ---- ./build/mac/createfont_osx.py (original) -+++ ./build/mac/createfont_osx.py (refactored) -@@ -36,7 +36,7 @@ - - - def _getBitmapImageRep(size, hasAlpha=True): -- width, height = map(int, size) -+ width, height = list(map(int, size)) - return NSBitmapImageRep.alloc().initWithBitmapDataPlanes_pixelsWide_pixelsHigh_bitsPerSample_samplesPerPixel_hasAlpha_isPlanar_colorSpaceName_bytesPerRow_bitsPerPixel_(None, width, height, 8, 4, hasAlpha, False, NSDeviceRGBColorSpace, width*4, 32) - - -@@ -55,7 +55,7 @@ - - def filter_range(n): - offset = 1 # - int(n/5) -- return range(-n/2 + offset, n/2 + offset) -+ return list(range(-n/2 + offset, n/2 + offset)) - - - class SysFont(object): -@@ -79,7 +79,7 @@ - self._isBold and 'Bold' or '', - self._isOblique and 'Oblique' or '') - self._font = NSFont.fontWithName_size_(name, self._size) -- print name, self._font -+ print(name, self._font) - if self._font is None: - if self._isBold: - self._font = NSFont.boldSystemFontOfSize(self._size) -@@ -121,10 +121,10 @@ - self._isUnderline = isUnderline - - def size(self, text): -- return tuple(map(int,map(math.ceil, NSString.sizeWithAttributes_(text, { -+ return tuple(map(int,list(map(math.ceil, NSString.sizeWithAttributes_(text, { - NSFontAttributeName: self._font, - NSUnderlineStyleAttributeName: self._isUnderline and 1.0 or 0, -- })))) -+ }))))) - - def advancement(self, glyph): - return tuple(self._font.advancementForGlyph_(ord(glyph))) -@@ -196,7 +196,7 @@ - [6, 36, 90, 120, 90, 36, 6], - [1, 6, 15, 20, 15, 6, 1]] - else: -- print "factors for filter size", filter_size, "not defined!" -+ print("factors for filter size", filter_size, "not defined!") - factors = 0 - - # Filter a shadow. -@@ -269,7 +269,7 @@ - - if __name__=='__main__': - if len(sys.argv) < 5: -- print "usage: " + sys.argv[0] + " (font-name) (font-size) (texture-width) (output-file)" -+ print("usage: " + sys.argv[0] + " (font-name) (font-size) (texture-width) (output-file)") - sys.exit(0) - - out_filename = sys.argv[4] -@@ -286,17 +286,17 @@ - - texture_width = int(sys.argv[3]) - font_point_height = s.get_height() -- print "Font texture width =", texture_width -- print "Line height =", font_point_height, "pt" -- print "Font size =", point_size, "pt" -+ print("Font texture width =", texture_width) -+ print("Line height =", font_point_height, "pt") -+ print("Font size =", point_size, "pt") - - ascent = s.get_ascent() - descent = s.get_descent() -- print "Ascent =", ascent, "pt Descent =", descent, "pt" -- -- print "Shadow filter is sized %i for this font." % s.shadow_filter_size() -+ print("Ascent =", ascent, "pt Descent =", descent, "pt") -+ -+ print("Shadow filter is sized %i for this font." % s.shadow_filter_size()) - border_size = s.border_size() -- print "Glyph borders are %i pixels wide." % border_size -+ print("Glyph borders are %i pixels wide." % border_size) - - rover = (0, 0) - line_height = 0 -@@ -304,7 +304,7 @@ - used_pixels = 0 - - # Only the basic ASCII set, and some specific characters. -- char_range = range(0x20, 0x7F) + [0x96, 0x97, 0xA3, 0xA4, 0xA9, 0xB0, 0xB1] -+ char_range = list(range(0x20, 0x7F)) + [0x96, 0x97, 0xA3, 0xA4, 0xA9, 0xB0, 0xB1] - for code in char_range: - glyph = Glyph(code) - try: -@@ -320,7 +320,7 @@ - # No, move to the new row. - rover = (0, rover[1] + line_height) - texture_height += line_height -- print "Finished a %i pixels tall line." % line_height -+ print("Finished a %i pixels tall line." % line_height) - line_height = 0 - - glyph.pos = rover -@@ -332,20 +332,20 @@ - glyphs.append(glyph) - #except Exception, x: - except KeyboardInterrupt: -- print "Code %i: Failed to render." % code -- print x -- -- print "Finished rendering %i glyphs." % len(glyphs) -+ print("Code %i: Failed to render." % code) -+ print(x) -+ -+ print("Finished rendering %i glyphs." % len(glyphs)) - actual_line_height = glyphs[0].dims[1] - border_size*2 -- print "Actual line height is %i pixels." % actual_line_height -- -- print "Size of the finished texture is %i x %i." % (texture_width, texture_height) -+ print("Actual line height is %i pixels." % actual_line_height) -+ -+ print("Size of the finished texture is %i x %i." % (texture_width, texture_height)) - - actual_height = pow2(texture_height) - total_pixels = texture_width * actual_height - -- print "Unused texture area: %.2f %%" % (100*(1.0 - used_pixels/float(total_pixels))) -- print "Writing output to file: %s" % out_filename -+ print("Unused texture area: %.2f %%" % (100*(1.0 - used_pixels/float(total_pixels)))) -+ print("Writing output to file: %s" % out_filename) - - out = file(out_filename, 'wb') - -@@ -365,10 +365,10 @@ - scale = float(actual_line_height) / font_point_height - pixel_ascent = int(math.ceil(scale * ascent)) - pixel_descent = int(math.ceil(scale * descent)) -- print " Pixel ascent/descent:", pixel_ascent, '/', pixel_descent -+ print(" Pixel ascent/descent:", pixel_ascent, '/', pixel_descent) - - pixel_line_height = int(scale * font_point_height) -- print " Pixel line height:", pixel_line_height -+ print(" Pixel line height:", pixel_line_height) - - # Ascent and descent. - out.write(struct.pack('<HHH', pixel_line_height, pixel_ascent, pixel_descent)) -@@ -379,7 +379,7 @@ - g.dims[0], g.dims[1])) - - # Glyph map. -- print " Writing glyph map..." -+ print(" Writing glyph map...") - for y in range(texture_height): - for x in range(texture_width): - pixel = find_pixel(glyphs, x, y) ---- ./build/scripts/packres.py (original) -+++ ./build/scripts/packres.py (refactored) -@@ -6,8 +6,8 @@ - import sys, os, os.path, zipfile - - if len(sys.argv) < 2: -- print "Usage: %s pk3-target-dir" % sys.argv[0] -- print "(run in build/scripts/)" -+ print("Usage: %s pk3-target-dir" % sys.argv[0]) -+ print("(run in build/scripts/)") - sys.exit(0) - - # Check quiet flag. -@@ -27,7 +27,7 @@ - self.files += fileNamesArray - - def msg(self, text): -- if not quietMode: print text -+ if not quietMode: print(text) - - def create(self, name): - full_name = os.path.join(target_dir, name) -@@ -61,7 +61,7 @@ - process_dir(full_src, dest) - - # Write it out. -- print "Created %s (with %i files)." % (os.path.normpath(full_name), len(pk3.namelist())) -+ print("Created %s (with %i files)." % (os.path.normpath(full_name), len(pk3.namelist()))) - pk3.close() - - # First up, doomsday.pk3. ---- ./build/scripts/wadcompiler.py (original) -+++ ./build/scripts/wadcompiler.py (refactored) -@@ -49,7 +49,7 @@ - self.type = self.file.read(4) - count = struct.unpack('<I', self.file.read(4))[0] - info_offset = struct.unpack('<I', self.file.read(4))[0] -- print "%s, type=%s, count=%i, info_offset=%i" % (self.file_name, self.type, count, info_offset) -+ print("%s, type=%s, count=%i, info_offset=%i" % (self.file_name, self.type, count, info_offset)) - self.lumps = [] - # Read the info table. - self.file.seek(info_offset) -@@ -68,7 +68,7 @@ - self.lumps.append( Lump(info[2], data, info[0]) ) - - def write(self): -- print 'writing', self.file_name -+ print('writing', self.file_name) - self.file.truncate() - self.file.seek(0) - # Type. -@@ -104,17 +104,17 @@ - - def set_type(self, new_type): - if len(new_type) != 4: -- print "'%s' is not a valid type. Must have 4 chars." % new_type -+ print("'%s' is not a valid type. Must have 4 chars." % new_type) - else: -- print 'setting type to %s' % new_type -+ print('setting type to %s' % new_type) - self.type = new_type - - def list(self): - for i in range(len(self.lumps)): - lump = self.lumps[i] -- print "%5i -- %-8s (at %8i, %8i bytes)" % (i, lump.name, lump.offset, -- len(lump.data)) -- print "%i lumps total." % len(self.lumps) -+ print("%5i -- %-8s (at %8i, %8i bytes)" % (i, lump.name, lump.offset, -+ len(lump.data))) -+ print("%i lumps total." % len(self.lumps)) - - def insert(self, at_lump, names): - # Where to insert? -@@ -128,13 +128,13 @@ - at = i - break - if at == -1: -- print "could not find insert point, aborting" -+ print("could not find insert point, aborting") - return -- print "inserting at index %i..." % at -+ print("inserting at index %i..." % at) - - for name in names: - real, arch = split_name(name) -- print "inserting %s as %s" % (real, valid_lump_name(arch)) -+ print("inserting %s as %s" % (real, valid_lump_name(arch))) - self.lumps.insert(at, Lump(valid_lump_name(arch), - file(real, 'rb').read(), 0)) - -@@ -164,28 +164,28 @@ - break - else: - nice_name += ext -- print "extracting", lump.name, "(%i bytes) as %s" % (len(lump.data), nice_name) -+ print("extracting", lump.name, "(%i bytes) as %s" % (len(lump.data), nice_name)) - f = file(nice_name, 'wb') - f.write(lump.data) - f.close() - - - def usage(): -- print 'Usage: %s [command] [wad] [files]' % sys.argv[0] -- print 'command = l(ist) | c(reate PWAD) | C(reate IWAD) | x(tract) | a(ppend) | i(nsert) | t(ype)' -- print 'Examples:' -- print '%s l some.wad' % sys.argv[0] -- print '%s c new.wad LUMP1 LUMP2 LUMP3' % sys.argv[0] -- print '%s i LUMP2 some.wad LUMP5 LUMP6 LUMP7 (at LUMP2)' % sys.argv[0] -- print '%s a existing.wad LUMP4 LUMP5' % sys.argv[0] -- print '%s x existing.wad (extracts all lumps)' % sys.argv[0] -- print '%s x existing.wad LUMP4 (extracts selected lumps)' % sys.argv[0] -- print '%s t existing.wad IWAD' % sys.argv[0] -- print 'You can specify files as realfilename@LUMPNAME.' -+ print('Usage: %s [command] [wad] [files]' % sys.argv[0]) -+ print('command = l(ist) | c(reate PWAD) | C(reate IWAD) | x(tract) | a(ppend) | i(nsert) | t(ype)') -+ print('Examples:') -+ print('%s l some.wad' % sys.argv[0]) -+ print('%s c new.wad LUMP1 LUMP2 LUMP3' % sys.argv[0]) -+ print('%s i LUMP2 some.wad LUMP5 LUMP6 LUMP7 (at LUMP2)' % sys.argv[0]) -+ print('%s a existing.wad LUMP4 LUMP5' % sys.argv[0]) -+ print('%s x existing.wad (extracts all lumps)' % sys.argv[0]) -+ print('%s x existing.wad LUMP4 (extracts selected lumps)' % sys.argv[0]) -+ print('%s t existing.wad IWAD' % sys.argv[0]) -+ print('You can specify files as realfilename@LUMPNAME.') - - # Call main function. --print 'WAD Compiler by skyjake@users.sourceforge.net' --print '$Date$' -+print('WAD Compiler by skyjake@users.sourceforge.net') -+print('$Date$') - - # Check the args. - if len(sys.argv) < 3: -@@ -219,7 +219,7 @@ - try: - wad = Wad(wad_name, mode) - except: -- print 'Failure to open %s.' % wad_name -+ print('Failure to open %s.' % wad_name) - import traceback - traceback.print_exc() - sys.exit(2) ---- ./engine/scripts/makedmt.py (original) -+++ ./engine/scripts/makedmt.py (refactored) -@@ -118,7 +118,7 @@ - # Translate the type into a real C type. - if '_s' in c_type: - c_type = 'struct ' + c_type -- for symbol, real in type_replacements.items(): -+ for symbol, real in list(type_replacements.items()): - c_type = c_type.replace(symbol, real) - - # Add some visual padding to align the members. diff --git a/games-fps/doomsday/files/doomsday-1.9.8-openal-64bit-fix.patch b/games-fps/doomsday/files/doomsday-1.9.8-openal-64bit-fix.patch deleted file mode 100644 index 6c24bfb4480c..000000000000 --- a/games-fps/doomsday/files/doomsday-1.9.8-openal-64bit-fix.patch +++ /dev/null @@ -1,34 +0,0 @@ -https://github.com/skyjake/Doomsday-Engine/commit/9c1fd1ee90d333332660c1aeef1addae93c2770e - -commit 9c1fd1ee90d333332660c1aeef1addae93c2770e -Author: skyjake <skyjake@users.sf.net> -Date: Sun Dec 30 16:45:56 2012 +0200 - - Fixed|OpenAL: Integer conversion in 64-bit build - -diff --git a/doomsday/plugins/openal/src/driver_openal.cpp b/doomsday/plugins/openal/src/driver_openal.cpp -index dd3cb2e..683345b 100644 ---- a/doomsday/plugins/openal/src/driver_openal.cpp -+++ b/doomsday/plugins/openal/src/driver_openal.cpp -@@ -56,8 +56,8 @@ - - #define PI 3.141592654 - --#define SRC(buf) ((ALuint)buf->ptr3D) --#define BUF(buf) ((ALuint)buf->ptr) -+#define SRC(buf) ( (ALuint) PTR2INT(buf->ptr3D) ) -+#define BUF(buf) ( (ALuint) PTR2INT(buf->ptr) ) - - //enum { VX, VY, VZ }; - -@@ -233,8 +233,8 @@ sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate) - // Create the buffer object. - buf = static_cast<sfxbuffer_t*>(Z_Calloc(sizeof(*buf), PU_APPSTATIC, 0)); - -- buf->ptr = (void*) bufName; -- buf->ptr3D = (void*) srcName; -+ buf->ptr = INT2PTR(void, bufName); -+ buf->ptr3D = INT2PTR(void, srcName); - buf->bytes = bits / 8; - buf->rate = rate; - buf->flags = flags; diff --git a/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch b/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch deleted file mode 100644 index c59c48ac7aef..000000000000 --- a/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch +++ /dev/null @@ -1,158 +0,0 @@ ---- doomsday/plugins/openal/src/driver_openal.cpp 2012-05-15 06:01:38.000000000 +0200 -+++ doomsday/plugins/openal/src/driver_openal.cpp 2012-05-29 07:37:21.170639342 +0200 -@@ -66,6 +66,7 @@ ALenum(*EAXGet) (const struct _GUID* pro - ALenum(*EAXSet) (const struct _GUID* propertySetID, ALuint prop, ALuint source, ALvoid* value, ALuint size); - #endif - -+extern "C" { - int DS_Init(void); - void DS_Shutdown(void); - void DS_Event(int type); -@@ -83,6 +84,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p - void DS_SFX_Listener(int prop, float value); - void DS_SFX_Listenerv(int prop, float* values); - int DS_SFX_Getv(int prop, void* values); -+} - - #ifdef WIN32 - // EAX 2.0 GUIDs -@@ -134,14 +136,14 @@ static void loadExtensions(void) - #endif - } - --int DS_Init(void) -+extern "C" int DS_Init(void) - { - // Already initialized? - if(initOk) return true; - - // Open a playback device. - /// @todo Shouldn't we use the system default device? -- device = alcOpenDevice((ALCchar*) "DirectSound3D"); -+ device = alcOpenDevice((ALCchar*) NULL); - if(!device) - { - Con_Message("OpenAL init failed (device: DirectSound3D).\n"); -@@ -167,7 +169,7 @@ int DS_Init(void) - return true; - } - --void DS_Shutdown(void) -+extern "C" void DS_Shutdown(void) - { - if(!initOk) return; - -@@ -185,12 +187,12 @@ void DS_Event(int /*type*/) - // Not supported. - } - --int DS_SFX_Init(void) -+extern "C" int DS_SFX_Init(void) - { - return true; - } - --sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate) -+extern "C" sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate) - { - sfxbuffer_t* buf; - ALuint bufName, srcName; -@@ -236,7 +238,7 @@ sfxbuffer_t* DS_SFX_CreateBuffer(int fla - return buf; - } - --void DS_SFX_DestroyBuffer(sfxbuffer_t* buf) -+extern "C" void DS_SFX_DestroyBuffer(sfxbuffer_t* buf) - { - ALuint srcName, bufName; - -@@ -251,7 +253,7 @@ void DS_SFX_DestroyBuffer(sfxbuffer_t* b - Z_Free(buf); - } - --void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample) -+extern "C" void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample) - { - if(!buf || !sample) return; - -@@ -277,7 +279,7 @@ void DS_SFX_Load(sfxbuffer_t* buf, struc - /** - * Stops the buffer and makes it forget about its sample. - */ --void DS_SFX_Reset(sfxbuffer_t* buf) -+extern "C" void DS_SFX_Reset(sfxbuffer_t* buf) - { - if(!buf) return; - -@@ -285,7 +287,7 @@ void DS_SFX_Reset(sfxbuffer_t* buf) - buf->sample = NULL; - } - --void DS_SFX_Play(sfxbuffer_t* buf) -+extern "C" void DS_SFX_Play(sfxbuffer_t* buf) - { - ALuint source; - -@@ -310,7 +312,7 @@ void DS_SFX_Play(sfxbuffer_t* buf) - buf->flags |= SFXBF_PLAYING; - } - --void DS_SFX_Stop(sfxbuffer_t* buf) -+extern "C" void DS_SFX_Stop(sfxbuffer_t* buf) - { - if(!buf || !buf->sample) return; - -@@ -318,7 +320,7 @@ void DS_SFX_Stop(sfxbuffer_t* buf) - buf->flags &= ~SFXBF_PLAYING; - } - --void DS_SFX_Refresh(sfxbuffer_t* buf) -+extern "C" void DS_SFX_Refresh(sfxbuffer_t* buf) - { - ALint state; - -@@ -368,7 +370,7 @@ static void setPan(ALuint source, float - alSourcefv(source, AL_POSITION, pos); - } - --void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value) -+extern "C" void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value) - { - ALuint source; - -@@ -411,7 +413,7 @@ void DS_SFX_Set(sfxbuffer_t* buf, int pr - } - } - --void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values) -+extern "C" void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values) - { - ALuint source; - -@@ -435,7 +437,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p - } - } - --void DS_SFX_Listener(int prop, float value) -+extern "C" void DS_SFX_Listener(int prop, float value) - { - switch(prop) - { -@@ -451,7 +453,7 @@ void DS_SFX_Listener(int prop, float val - } - } - --void DS_SFX_Listenerv(int prop, float* values) -+extern "C" void DS_SFX_Listenerv(int prop, float* values) - { - float ori[6]; - -@@ -489,7 +491,7 @@ void DS_SFX_Listenerv(int prop, float* v - } - } - --int DS_SFX_Getv(int /*prop*/, void* /*values*/) -+extern "C" int DS_SFX_Getv(int /*prop*/, void* /*values*/) - { - // Stub. - return 0; diff --git a/games-fps/doomsday/files/wrapper b/games-fps/doomsday/files/wrapper deleted file mode 100644 index 52eb0c8f57fe..000000000000 --- a/games-fps/doomsday/files/wrapper +++ /dev/null @@ -1,6 +0,0 @@ -#!/bin/bash - -userdir="${HOME}/.doomsday/GAME" -mkdir -p "${userdir}" -cd "${userdir}" -exec doomsday -game GAME -userdir "${userdir}" "$@" |