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author | 2015-04-08 22:46:10 +0000 | |
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committer | 2015-04-08 22:46:10 +0000 | |
commit | 630edf323ed4e7f7d999426916d7695465cad115 (patch) | |
tree | 10d4cf51af76770abd4a0dfb4e3176f8ea84c9a7 /games-strategy | |
parent | Add systemd service unit for bug 546004. (diff) | |
download | gentoo-2-630edf323ed4e7f7d999426916d7695465cad115.tar.gz gentoo-2-630edf323ed4e7f7d999426916d7695465cad115.tar.bz2 gentoo-2-630edf323ed4e7f7d999426916d7695465cad115.zip |
old
(Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/wesnoth/ChangeLog | 5 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.10.7.ebuild | 130 |
2 files changed, 4 insertions, 131 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog index 3cc2a3f740e3..afc42c988314 100644 --- a/games-strategy/wesnoth/ChangeLog +++ b/games-strategy/wesnoth/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for games-strategy/wesnoth # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.242 2015/02/25 16:01:22 ago Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.243 2015/04/08 22:46:10 mr_bones_ Exp $ + + 08 Apr 2015; Michael Sterrett <mr_bones_@gentoo.org> -wesnoth-1.10.7.ebuild: + old 25 Feb 2015; Agostino Sarubbo <ago@gentoo.org> wesnoth-1.12.1.ebuild: Stable for x86, wrt bug #541106 diff --git a/games-strategy/wesnoth/wesnoth-1.10.7.ebuild b/games-strategy/wesnoth/wesnoth-1.10.7.ebuild deleted file mode 100644 index 8b85bc924c6c..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.10.7.ebuild +++ /dev/null @@ -1,130 +0,0 @@ -# Copyright 1999-2013 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.10.7.ebuild,v 1.7 2013/12/24 12:47:50 ago Exp $ - -EAPI=5 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ppc ppc64 x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server" - -RDEPEND=">=media-libs/libsdl-1.2.7:0[joystick,video,X] - media-libs/sdl-net - !dedicated? ( - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - dbus? ( sys-apps/dbus ) - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - ) - >=dev-libs/boost-1.36 - virtual/libintl" -DEPEND="${RDEPEND} - virtual/pkgconfig - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd || die - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt || die - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.36") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" - - # bug #472994 - mv icons/wesnoth-icon-Mac.png icons/wesnoth-icon.png || die - mv icons/map-editor-icon-Mac.png icons/wesnoth_editor-icon.png || die - - # respect LINGUAS (bug #483316) - if [[ ${LINGUAS+set} ]] ; then - local langs - for lang in $(cat po/LINGUAS) - do - has $lang $LINGUAS && langs+="$lang " - done - echo "$langs" > po/LINGUAS || die - fi -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DLOCALEDIR=/usr/share/locale" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die - fi - prepgamesdirs -} |