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* Unbundle remaining libraries: GLEW, zlib, png, jpeg
* Add -DAS_DEPRECATED for Angelscript
* Remove definition of debug macros
* Build bundled Irrlicht with user flags
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -110,43 +110,11 @@
include_directories(${ENET_INCLUDE_DIR})
# Build glew library
if(NOT USE_GLES2 AND NOT SERVER_ONLY)
+ find_package(GLEW REQUIRED)
+ include_directories(${GLEW_INCLUDE_DIRS})
add_definitions(-DGLEW_NO_GLU)
- add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
- include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
endif()
-if(MSVC OR APPLE)
- if (NOT APPLE)
- # Build zlib library
- add_subdirectory("${PROJECT_SOURCE_DIR}/lib/zlib")
- include_directories("${PROJECT_SOURCE_DIR}/lib/zlib")
-
- set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/zlib" "${PROJECT_BINARY_DIR}/lib/zlib/")
- set(ZLIB_LIBRARY zlibstatic)
- endif()
-
- # Build png library
- set(SKIP_INSTALL_ALL TRUE)
- set(PNG_STATIC TRUE CACHE BOOL "Build static lib")
- set(PNG_TESTS FALSE CACHE BOOL "Build libpng tests")
- set(PNG_SHARED FALSE CACHE BOOL "Build shared lib")
- add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libpng")
- include_directories("${PROJECT_SOURCE_DIR}/lib/libpng")
-
- set(PNG_PNG_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/libpng/")
- set(PNG_LIBRARY png_static)
-endif()
-
-# Add jpeg library
-if (APPLE)
- add_subdirectory("${PROJECT_SOURCE_DIR}/lib/jpeglib")
- include_directories("${PROJECT_SOURCE_DIR}/lib/jpeglib")
- set(JPEG_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/jpeglib/")
- set(JPEG_LIBRARY jpeglib)
-else()
- find_package(JPEG REQUIRED)
- include_directories(${JPEG_INCLUDE_DIR})
-endif()
if (BUILD_RECORDER)
@@ -206,6 +174,7 @@
find_package(Angelscript)
if(ANGELSCRIPT_FOUND)
include_directories(${Angelscript_INCLUDE_DIRS})
+ add_definitions(-DAS_DEPRECATED)
else()
message(FATAL_ERROR "Angelscript not found. "
"Either install angelscript or use built-in version using "
@@ -307,14 +276,6 @@
# VS will automatically add NDEBUG for release mode, but only _DEBUG in debug mode.
# Since STK uses DEBUG, this is added for debug compilation only:
set_property(DIRECTORY PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG)
-else()
- # All non VS generators used create only a single compile mode, so
- # compile flags can be simplye be added
- if(CMAKE_BUILD_TYPE MATCHES Debug)
- add_definitions(-DDEBUG)
- else()
- add_definitions(-DNDEBUG)
- endif()
endif()
# TODO: remove this switch
@@ -426,7 +395,7 @@
if(NOT SERVER_ONLY)
if(NOT USE_GLES2)
- target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} glew graphics_utils)
+ target_link_libraries(supertuxkart ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARIES} graphics_utils)
else()
target_link_libraries(supertuxkart GLESv2)
endif()
endif()
--- a/lib/irrlicht/CMakeLists.txt
+++ b/lib/irrlicht/CMakeLists.txt
@@ -68,15 +68,6 @@
if(WIN32)
add_definitions(-D_IRR_STATIC_LIB_)
add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff
-else()
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing")
- if(CMAKE_COMPILER_IS_GNUCC)
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexpensive-optimizations")
- endif()
- if(CMAKE_COMPILER_IS_GNUCXX)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexpensive-optimizations")
- endif()
endif()
if(USE_GLES2)
|